AI Insights · Timothy · July 2025
Top Maze Games on Android in Europe: Q2 2025 Performance
Explore the performance trends of the top maze games on Android in Europe during Q2 2025, highlighting downloads, revenue, and active user metrics.
In the second quarter of 2025, several maze games on the Android platform demonstrated varying levels of success across Europe. Leveraging data from Sensor Tower, we can uncover the performance trends of the top five maze games in this region.
Diggy's Adventure: Escape Game by Pixel Federation Games showed a fluctuating pattern in terms of weekly revenue, peaking at approximately $26.9K in mid-May. The weekly downloads saw a significant jump, especially in early May, reaching 10.3K. Meanwhile, the active user base remained relatively stable, with a slight increase in May, reaching 23.7K.
Branching Factor's Sugar Rush - A Quick Adventure experienced a consistent download rate, averaging around 21K weekly, with revenue climbing to $326 by early June. The game maintained a robust active user count, peaking at over 100K by the end of June.
Maze for Kids, developed by Crab's Games, saw a decline in weekly downloads throughout the quarter, starting at 21.4K and tapering to 12.4K by the end of June. Revenue remained modest, fluctuating slightly, with a high of $51 in mid-June. Active users consistently hovered around 260K.
Protostar's Mowing Mazes had minimal download activity, with sporadic increases peaking at 158 downloads in early May. Revenue showed a gradual increase, reaching $63 by the end of June.
Lastly, Doge Rush - Draw to bite from NewGen Studio had a modest presence, with downloads declining to single digits at the quarter's end. Revenue saw minor fluctuations, peaking at $60 in early May.
These trends indicate a diverse landscape for maze games in Europe, with varying engagement and monetization strategies. For detailed insights and further data, visit Sensor Tower's platform.